Pricing engine
Price like you mean it
Early bird, scarcity drops and partner balance — configured once, evaluated live on every checkout, no relaunches.
Time windows
Phases that flip themselves: super early, early, regular, door. Scope a window to one product or the whole festival.
Fill tiers
Tiered rules that react to sales: “last 300 passes drop 8%” or “first 500 get a bonus” — the price moves with real inventory, on the real fill number.
Ratio balancing
Hold lead/follow or role balance with ratio rules tied to another product's sales — a dance-floor fix that is also a pricing lever.
Group fill pricing
Runs a bonus ladder as buy-together groups fill — the bigger the bundle, the better each seat gets.
Illustrative — one full-pass ladder, three rule types
TIME — launch window
Before 1 Oct → S$179
After 1 Oct → base
FILL — last 300 drop
Sales ≥ 2,200 → −8%
Scarcity pricing, automatic
RATIO — keep the floor even
Leads ≫ follows → lead +10%
Balance rule nudges the mix
The objection we hear most
“FastSpring-style dynamic pricing tools want a data team.”
These are three rule shapes with a start, an end and a modifier — the same vocabulary your ticket ladder already uses. Configure in a form, preview the price, done.