Pricing engine

Price like you mean it

Early bird, scarcity drops and partner balance — configured once, evaluated live on every checkout, no relaunches.

Time windows

Phases that flip themselves: super early, early, regular, door. Scope a window to one product or the whole festival.

Fill tiers

Tiered rules that react to sales: “last 300 passes drop 8%” or “first 500 get a bonus” — the price moves with real inventory, on the real fill number.

Ratio balancing

Hold lead/follow or role balance with ratio rules tied to another product's sales — a dance-floor fix that is also a pricing lever.

Group fill pricing

Runs a bonus ladder as buy-together groups fill — the bigger the bundle, the better each seat gets.

Illustrative — one full-pass ladder, three rule types

TIME — launch window

Before 1 Oct → S$179

After 1 Oct → base

FILL — last 300 drop

Sales ≥ 2,200 → −8%

Scarcity pricing, automatic

RATIO — keep the floor even

Leads ≫ follows → lead +10%

Balance rule nudges the mix

The objection we hear most

“FastSpring-style dynamic pricing tools want a data team.”

These are three rule shapes with a start, an end and a modifier — the same vocabulary your ticket ladder already uses. Configure in a form, preview the price, done.